import { assert } from '@ember/debug';
import { schedule, cancel } from '@ember/runloop';
import { get } from '@ember/object';
import { addObserver, removeObserver } from '@ember/object/observers';
import { EmberYieldable, isEventedObject } from './utils';
class WaitForQueueYieldable extends EmberYieldable {
constructor(queueName) {
super();
this.queueName = queueName;
}
onYield(state) {
let timerId;
try {
timerId = schedule(this.queueName, () => state.next());
} catch (error) {
state.throw(error);
}
return () => cancel(timerId);
}
}
class WaitForEventYieldable extends EmberYieldable {
constructor(object, eventName) {
super();
this.object = object;
this.eventName = eventName;
this.usesDOMEvents = false;
}
on(callback) {
if (typeof this.object.addEventListener === 'function') {
// assume that we're dealing with a DOM `EventTarget`.
this.usesDOMEvents = true;
this.object.addEventListener(this.eventName, callback);
} else {
this.object.on(this.eventName, callback);
}
}
off(callback) {
if (this.usesDOMEvents) {
this.object.removeEventListener(this.eventName, callback);
} else {
this.object.off(this.eventName, callback);
}
}
onYield(state) {
let fn = null;
let disposer = () => {
fn && this.off(fn);
fn = null;
};
fn = (event) => {
disposer();
state.next(event);
};
this.on(fn);
return disposer;
}
}
class WaitForPropertyYieldable extends EmberYieldable {
constructor(object, key, predicateCallback = Boolean) {
super();
this.object = object;
this.key = key;
if (typeof predicateCallback === 'function') {
this.predicateCallback = predicateCallback;
} else {
this.predicateCallback = (v) => v === predicateCallback;
}
}
onYield(state) {
let observerBound = false;
let observerFn = () => {
let value = get(this.object, this.key);
let predicateValue = this.predicateCallback(value);
if (predicateValue) {
state.next(value);
return true;
}
};
if (!observerFn()) {
// eslint-disable-next-line ember/no-observers
addObserver(this.object, this.key, null, observerFn);
observerBound = true;
}
return () => {
if (observerBound && observerFn) {
removeObserver(this.object, this.key, null, observerFn);
}
};
}
}
/**
* Use `waitForQueue` to pause the task until a certain run loop queue is reached.
*
* ```js
* import { task, waitForQueue } from 'ember-concurrency';
* export default class MyComponent extends Component {
* @task *myTask() {
* yield waitForQueue('afterRender');
* console.log("now we're in the afterRender queue");
* }
* }
* ```
*
* @param {string} queueName the name of the Ember run loop queue
*/
export function waitForQueue(queueName) {
return new WaitForQueueYieldable(queueName);
}
/**
* Use `waitForEvent` to pause the task until an event is fired. The event
* can either be a jQuery event or an Ember.Evented event (or any event system
* where the object supports `.on()` `.one()` and `.off()`).
*
* ```js
* import { task, waitForEvent } from 'ember-concurrency';
* export default class MyComponent extends Component {
* @task *myTask() {
* console.log("Please click anywhere..");
* let clickEvent = yield waitForEvent($('body'), 'click');
* console.log("Got event", clickEvent);
*
* let emberEvent = yield waitForEvent(this, 'foo');
* console.log("Got foo event", emberEvent);
*
* // somewhere else: component.trigger('foo', { value: 123 });
* }
* }
* ```
*
* @param {object} object the Ember Object, jQuery element, or other object with .on() and .off() APIs
* that the event fires from
* @param {function} eventName the name of the event to wait for
*/
export function waitForEvent(object, eventName) {
assert(
`${object} must include Ember.Evented (or support \`.on()\` and \`.off()\`) or DOM EventTarget (or support \`addEventListener\` and \`removeEventListener\`) to be able to use \`waitForEvent\``,
isEventedObject(object)
);
return new WaitForEventYieldable(object, eventName);
}
/**
* Use `waitForProperty` to pause the task until a property on an object
* changes to some expected value. This can be used for a variety of use
* cases, including synchronizing with another task by waiting for it
* to become idle, or change state in some other way. If you omit the
* callback, `waitForProperty` will resume execution when the observed
* property becomes truthy. If you provide a callback, it'll be called
* immediately with the observed property's current value, and multiple
* times thereafter whenever the property changes, until you return
* a truthy value from the callback, or the current task is canceled.
* You can also pass in a non-Function value in place of the callback,
* in which case the task will continue executing when the property's
* value becomes the value that you passed in.
*
* ```js
* import { task, waitForProperty } from 'ember-concurrency';
* export default class MyComponent extends Component {
* @tracked foo = 0;
*
* @task *myTask() {
* console.log("Waiting for `foo` to become 5");
*
* yield waitForProperty(this, 'foo', v => v === 5);
* // alternatively: yield waitForProperty(this, 'foo', 5);
*
* // somewhere else: this.foo = 5;
*
* console.log("`foo` is 5!");
*
* // wait for another task to be idle before running:
* yield waitForProperty(this, 'otherTask.isIdle');
* console.log("otherTask is idle!");
* }
* }
* ```
*
* @param {object} object an object (most likely an Ember Object)
* @param {string} key the property name that is observed for changes
* @param {function} callbackOrValue a Function that should return a truthy value
* when the task should continue executing, or
* a non-Function value that the watched property
* needs to equal before the task will continue running
*/
export function waitForProperty(object, key, predicateCallback) {
return new WaitForPropertyYieldable(object, key, predicateCallback);
}